This project addresses a recurrent problem in design education, that students are sometimes disengaged from key ‘creative conversations’ and that this problem can be exacerbated by learning technologies.
The project will deploy trial ‘information spaces’ that will provide learners with the appropriate artefacts and modes of interacting with a learning situation, and with their peers and tutors, to enable them to engage more flexibly and effectively in conversations characterised by innovation and reflective, critical thinking. Key technological components will be the management and display of design information and critical feedback across appropriate display surfaces; the capture in appropriate media of significant design information; and the ability to replay, annotate and reflect upon such captured content.
